Monday, August 27, 2007

Imagery

Catherine Covert used imagery of an "amateur experimenter of the early twenties" sitting "down in his garage, shack, or attic bedroom" assembling "his mystifying array of wires, coils, and batteries." He "inhabits a world of excitement, drama, and power" and "could choose to exert his will over time and distance. She called them "precious hours of the imagination." This is very much like today's fascination with new technologies that capture our imaginations and immerse us in the activity, not of the technology itself as Ken Hillis suggests, of exploring, utililizing, and manipulating new technologies. Xbox Live and online gaming in general can elicit much the same imagery, albeit much more sleek, modern and contained, as the amateur radio experimenter of the twenties: hiding away, so to speak, hooking up your system and preparing for the excitement, drama, and power felt while interacting with other people across the globe. There is no time or distance. Those are the hours of precious imagination and immersion into technology that plant the seeds in people that one day will sprout new ideas and innovations in technology.

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